Austin Kottke's Code Site

Thoughts about Architecture – Java, C/C++, JS, Objective-C, Swift, Groovy, Grails, (RIP Flash)
Posts Tagged ‘actionscript’

Anyone who has done RIA development, back-end development and worked with a myriad of languages that include strong typing and compile time checking knows that Adobe’s announcement of the non-existence of a mobile flash player has set the entire flash development community backwards into a realm of using javascript and shitty compilation standards. HTML5 is cool, but for real – it comes down to javascript. Don’t get me wrong I love javascript, for little things here and there and working on a page. But a usual flash application can be up to a 100,000 lines of front-end code. I sought out to prove to myself that javascript could be a force to be reckoned with so I set myself up with Aptana again and downloaded all of the latest libraries, jquery, mootools etc. I then decided to create classes using mootools. To my dismay creating a class is at run time only so guess what: 1. If using new frameworks to create classes instead of the usual prototype BS, you will thoroughly disappointed that you will have no compile time checking. 2. Thus if you have an error in your class you will never know until you run the app. 3. console.log doesnt work in IE 8. Thus from my deduction the only logical approach to this is the fact that you must use prototype to create your classes and not rely on strong typing. Even then, if you use prototype to create a class AND then use another class within that class all compile…